diff options
Diffstat (limited to 'website/src/docs/features')
| -rw-r--r-- | website/src/docs/features/direct-message.md | 2 | ||||
| -rw-r--r-- | website/src/docs/features/velocity.md | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/website/src/docs/features/direct-message.md b/website/src/docs/features/direct-message.md index ec0f24e..e799985 100644 --- a/website/src/docs/features/direct-message.md +++ b/website/src/docs/features/direct-message.md @@ -30,7 +30,7 @@ Replies to the last player who sent you a message. If there is no such player, t To use quick reply, `features.quickReplies.enabled` must be `true` (default) in `config.yml`. -## Cross-Server Direct Messages <Badge type="tip" text="v1.3.0~" /> +## Cross-Server Direct Messages <Badge type="tip" text="Paper v1.3.0~ / Velocity v1.2.0~" /> > [!NOTE] > diff --git a/website/src/docs/features/velocity.md b/website/src/docs/features/velocity.md index 7842a24..f9d3814 100644 --- a/website/src/docs/features/velocity.md +++ b/website/src/docs/features/velocity.md @@ -53,7 +53,7 @@ Each message is assigned a unique ID, and a cache prevents the same message from Entries expire 60 seconds after they are recorded. If the cache is still over its configured size after expired entries are cleared, the oldest remaining entries are dropped. -## Cross-Server Direct Messages <Badge type="tip" text="v1.3.0~" /> +## Cross-Server Direct Messages <Badge type="tip" text="Paper v1.3.0~ / Velocity v1.2.0~" /> Setting `crossServerDirectMessage` to `true` lets players exchange direct messages with players on other servers connected to the same proxy. |
