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| author | Sho Sakuma <me@m1sk9.dev> | 2026-07-19 22:06:37 +0900 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-19 22:06:37 +0900 |
| commit | bee1a61b7e38b160d967a91dd06bc5f44e14d057 (patch) | |
| tree | a8a0d281f1ddb4f314eb70ec3d01f4e4f7134cc8 /website/src/docs/features/velocity.md | |
| parent | 31e024179517b261dedd45ff10dc80bb928af5df (diff) | |
| download | LunaticChat-bee1a61b7e38b160d967a91dd06bc5f44e14d057.tar.gz LunaticChat-bee1a61b7e38b160d967a91dd06bc5f44e14d057.tar.bz2 LunaticChat-bee1a61b7e38b160d967a91dd06bc5f44e14d057.zip | |
docs: add developer design/architecture guide (EN/JA) (#251)
* docs: add developer design/architecture guide (EN/JA)
The docs site covered features and reference but had no entry point for
the codebase's design. Add a Developer Guide section describing the
module structure (engine shared kernel, platform-paper, platform-velocity),
the protocol-version compatibility model, and the Service Container /
Feature Gating pattern, so contributors can understand the architecture
without reading the source first.
Co-Authored-By: Claude <noreply@anthropic.com>
* docs: mirror cross-server DM docs into English (#231)
PR #231 added the cross-server direct messaging feature but updated only
the Japanese docs. Port the same additions to the English pages
(configuration, direct-message, velocity, commands) so both locales stay
in sync.
Co-Authored-By: Claude <noreply@anthropic.com>
* style: apply biome formatting to ja.ts sidebar config
The developer-guide sidebar entries were not biome-formatted, failing the
build_docs CI check (format:check). Apply the formatter.
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Diffstat (limited to 'website/src/docs/features/velocity.md')
| -rw-r--r-- | website/src/docs/features/velocity.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/website/src/docs/features/velocity.md b/website/src/docs/features/velocity.md index f43fd65..8bc1b70 100644 --- a/website/src/docs/features/velocity.md +++ b/website/src/docs/features/velocity.md @@ -51,6 +51,10 @@ When `crossServerGlobalChat` is set to `true`, player chat messages are relayed Each message is assigned a unique ID, and a cache prevents the same message from being displayed more than once. The cache size can be configured with `messageDeduplicationCacheSize` (default: `100`). +## Cross-Server Direct Messages <Badge type="tip" text="v1.3.0~" /> + +Setting `crossServerDirectMessage` to `true` lets players exchange direct messages with players on other servers connected to the same proxy. + ## Connection States The states reported by `/lcv status` and their meanings: |
