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-
-# Velocity Integration
-
-Relays global chat across multiple Paper / Folia servers via a Velocity proxy.
-
-::: tip About compatibility
-The Paper and Velocity plugins are versioned independently. **Using the latest of both always works.** If you need to mix older versions, see [Paper / Velocity Compatibility](/en/docs/reference/compatibility).
-:::
-
-## Setup
-
-### 1. Install the Velocity Plugin
-
-Place `LunaticChat-<version>-velocity.jar` in the Velocity `plugins/` directory and restart the proxy.
-
-### 2. Paper-Side Configuration
-
-Set the following in each Paper server's `config.yml`.
-
-```yaml
-features:
- velocityIntegration:
- enabled: true
- crossServerGlobalChat: true
- serverName: "survival" # Must match the server name in the Velocity configuration
-```
-
-### 3. Verify the Connection
-
-```
-/lcv status
-```
-
-You can check the connection status, protocol version, Velocity plugin version, and more (permission: `lunaticchat.command.lcv.status`, default: op).
-
-## Cross-Server Global Chat
-
-When `crossServerGlobalChat` is set to `true`, player chat messages are relayed via Velocity to all other Paper servers.
-
-### Message Flow
-
-1. A player sends a chat message
-2. The Paper server sends the message to Velocity
-3. Velocity relays the message to all servers except the sender's
-4. The message is displayed to players on each server
-
-### Message Deduplication
-
-Each message is assigned a unique ID, and a cache prevents the same message from being displayed more than once. The cache size can be configured with `messageDeduplicationCacheSize` (default: `100`).
-
-## Connection States
-
-The states reported by `/lcv status` and their meanings:
-
-| State | Description |
-|-------|-------------|
-| `DISCONNECTED` | Not connected |
-| `HANDSHAKING` | Handshake in progress |
-| `CONNECTED` | Connected |
-| `FAILED` | Connection failed |
-
-The handshake timeout is 5 seconds. If the handshake times out, the state becomes `FAILED`.
-
-### Troubleshooting `FAILED`
-
-- Confirm the Velocity plugin is installed and the proxy is running
-- Confirm the Paper `serverName` matches the server name configured in Velocity
-- Confirm the **protocol versions** of the Paper and Velocity plugins are compatible — see the [compatibility matrix](/en/docs/reference/compatibility#compatibility-matrix)
-
-## Configuration Reference
-
-| Setting Key | Default | Description |
-|-------------|---------|-------------|
-| `enabled` | `false` | Enable Velocity integration |
-| `crossServerGlobalChat` | `false` | Enable cross-server global chat |
-| `serverName` | `"Unknown"` | Server name displayed in cross-server chat |
-| `messageDeduplicationCacheSize` | `100` | Size of the message deduplication cache |
-
-## Message Format
-
-The display format for cross-server chat can be customized via `messageFormat.crossServerGlobalChatFormat` in `config.yml`. See [Message Format](/en/docs/reference/message-format) for details.
-
-## Related Documents
-
-- [Paper / Velocity Compatibility](/en/docs/reference/compatibility) — protocol version and rolling update details