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-rw-r--r--docker/velocity/velocity.toml143
1 files changed, 64 insertions, 79 deletions
diff --git a/docker/velocity/velocity.toml b/docker/velocity/velocity.toml
index 1b5b374..8589467 100644
--- a/docker/velocity/velocity.toml
+++ b/docker/velocity/velocity.toml
@@ -1,28 +1,21 @@
# Config version. Do not change this
-config-version = "2.7"
-
+config-version = "2.8"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
bind = "0.0.0.0:25577"
-
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Only MiniMessage format is accepted.
motd = "<#09add3>LunaticChat Debug Server"
-
# What should we display for the maximum number of players? (Velocity does not support a cap
# on the number of players online.)
show-max-players = 3
-
# Should we authenticate players with Mojang? By default, this is on.
online-mode = false
-
# Should the proxy enforce the new public key security standard? By default, this is on.
force-key-authentication = false
-
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
# authentication server, the player is kicked. This disallows some VPN and proxy
# connections but is a weak form of protection.
prevent-client-proxy-connections = false
-
# Should we forward IP addresses and other data to backend servers?
# Available options:
# - "none": No forwarding will be done. All players will appear to be connecting
@@ -35,90 +28,82 @@ prevent-client-proxy-connections = false
# - "modern": Forward player IPs and UUIDs as part of the login process using
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
player-info-forwarding-mode = "NONE"
-
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
# The file is expected to be UTF-8 encoded and not empty.
forwarding-secret-file = "forwarding.secret"
-
# Announce whether or not your server supports Forge. If you run a modded server, we
# suggest turning this on.
#
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
# instead for a nicer display in the server list.
announce-forge = false
+forced-hosts = {}
[query]
-# Should Query be enabled? Query allows clients to request information about the server.
-enabled = false
-
-# This is the map name that is reported to the query services.
-map = "Velocity"
-
-# Whether plugins should be shown in query response by default or not
-show-plugins = false
+ # Should Query be enabled? Query allows clients to request information about the server.
+ enabled = false
+ # This is the map name that is reported to the query services.
+ map = "Velocity"
+ # Whether plugins should be shown in query response by default or not
+ show-plugins = false
[servers]
-# Configure your servers here. Each key represents the server's name, and the value
-# represents the IP address of the server to connect to.
-s1 = "s1:25565"
-s2 = "s2:25565"
-
-# In what order we should try servers when a player logs in or is kicked from a server.
-try = [
- "s1"
-]
+ # Configure your servers here. Each key represents the server's name, and the value
+ # represents the IP address of the server to connect to.
+ s1 = "s1:25565"
+ s2 = "s2:25565"
+ # In what order we should try servers when a player logs in or is kicked from a server.
+ try = ["s1"]
-[forced-hosts]
# Configure your forced hosts here.
-
[advanced]
-# How large a Minecraft packet has to be before we compress it. Setting this to zero will
-# compress all packets, and setting it to -1 will disable compression entirely.
-compression-threshold = 256
-
-# How much compression should be done (from 0-9). The default is -1, which uses the
-# default level of 6.
-compression-level = -1
-
-# How fast (in milliseconds) are clients allowed to connect after the last connection? By
-# default, this is three seconds. Disable this by setting this to 0.
-login-ratelimit = 3000
-
-# Specify a custom timeout for connection timeouts here. The default is five seconds.
-connection-timeout = 5000
-
-# Specify a read timeout for connections here. The default is 30 seconds.
-read-timeout = 30000
-
-# Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
-# don't enable it.
-haproxy-protocol = false
-
-# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
-tcp-fast-open = false
-
-# Enables BungeeCord plugin messaging channel support on Velocity.
-bungee-plugin-message-channel = true
-
-# Shows ping requests to the proxy from clients.
-show-ping-requests = false
-
-# By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
-# loses connection to the server without an explicit disconnect message by attempting to fall the
-# user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
-# can disable this setting to use the BungeeCord behavior.
-failover-on-unexpected-server-disconnect = true
-
-# Declares the proxy commands to 1.13+ clients.
-announce-proxy-commands = true
-
-# Enables the logging of commands
-log-command-executions = false
-
-# Enables logging of player connections when connecting to the proxy, switching servers
-# and disconnecting from the proxy.
-log-player-connections = true
-
-# Allows players transferred from other hosts via the
-# Transfer packet (Minecraft 1.20.5) to be received.
-accepts-transfers = false
+ # How large a Minecraft packet has to be before we compress it. Setting this to zero will
+ # compress all packets, and setting it to -1 will disable compression entirely.
+ compression-threshold = 256
+ # How much compression should be done (from 0-9). The default is -1, which uses the
+ # default level of 6.
+ compression-level = -1
+ # How fast (in milliseconds) are clients allowed to connect after the last connection? By
+ # default, this is three seconds. Disable this by setting this to 0.
+ login-ratelimit = 3000
+ # Specify a custom timeout for connection timeouts here. The default is five seconds.
+ connection-timeout = 5000
+ # Specify a read timeout for connections here. The default is 30 seconds.
+ read-timeout = 30000
+ # Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
+ # don't enable it.
+ haproxy-protocol = false
+ # Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
+ tcp-fast-open = false
+ # Enables BungeeCord plugin messaging channel support on Velocity.
+ bungee-plugin-message-channel = true
+ # Shows ping requests to the proxy from clients.
+ show-ping-requests = false
+ # By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
+ # loses connection to the server without an explicit disconnect message by attempting to fall the
+ # user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
+ # can disable this setting to use the BungeeCord behavior.
+ failover-on-unexpected-server-disconnect = true
+ # Declares the proxy commands to 1.13+ clients.
+ announce-proxy-commands = true
+ # Enables the logging of commands
+ log-command-executions = false
+ # Enables logging of player connections when connecting to the proxy, switching servers
+ # and disconnecting from the proxy.
+ log-player-connections = true
+ # Allows players transferred from other hosts via the
+ # Transfer packet (Minecraft 1.20.5) to be received.
+ accepts-transfers = false
+
+[packet-limiter]
+ #Size of the moving time window in seconds used to calculate average rates.
+ #A larger window tolerates short bursts while still enforcing the configured limits over time.
+ interval = 7
+ #Maximum average number of packets per second a client may send. -1 disables this check.
+ packets-per-second = -1
+ #Maximum average number of compressed (on-wire) bytes per second a client may send. -1 disables this check.
+ bytes-per-second = -1
+ #Maximum average number of decompressed bytes per second a client may send.
+ #Protects against compression bomb attacks where small packets expand to excessive sizes after decompression.
+ #-1 disables this check.
+ decompressed-bytes-per-second = 5242880