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2021-07-01Bump json-smart from 2.3 to 2.4.1 in /serverlist-serverdependabot[bot]
Bumps [json-smart](https://github.com/netplex/json-smart-v2) from 2.3 to 2.4.1. - [Release notes](https://github.com/netplex/json-smart-v2/releases) - [Commits](https://github.com/netplex/json-smart-v2/commits/2.4.1) --- updated-dependencies: - dependency-name: net.minidev:json-smart dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
2021-07-01Update for Bedrock 1.17.10Camotoy
2021-06-28Remove unused code1.7.5Matthew
2021-06-27Add option to set display name of serverMatthew
2021-06-011.17 supportCamotoy
Supports 1.17 and doesn't drop compatibility for any older version
2021-05-20Add command to stop server1.6.5Matthew
2021-04-041.16.220 supportCamotoy
2021-03-30Increase domain TLD max length check1.6.3.1Matthew
2021-03-15Add multi-version supportMatthew
2021-03-10Fix for whitelist bugMatthew
2021-03-09Remove unnecessary importCamotoy
2021-03-09Update for 1.16.210Camotoy
2021-01-30Add whitelist.Turtley12
2021-01-23Reword notice and add to chatMatthew
2021-01-23Add notice on how to retrigger popupMatthew
2021-01-22Uncomment lineMatthew
2021-01-22Add way for popup to reopen if it closes from packet lossMatthew
2021-01-21Finish other SQL fixesMatthew
2021-01-19Securing SQL callsMatthew
2021-01-18Add SQL index to uuid1.6.2Matthew
I don't know why I didn't think of this before, but this made the server about 300 times faster.
2021-01-18Check if session is still open before running join game packetsMatthew
2021-01-02Merge remote-tracking branch 'upstream/master'jermafenser
2020-12-30nodb now has to be set to "true" to activate & coordinates no longer show ingameMatthew
2020-12-28add ability to exclude featured servers from serverlistjermafenser
2020-12-19Remove duplicate DNS recordMatthew
2020-12-19Add setting to disable user server options1.6.1Matthew
2020-12-18Change method of exiting serverlistMatthew
2020-12-15Merge remote-tracking branch 'upstream/master'Hayden Andreyka
2020-12-15implement custom servers into ui form and packet handlerHayden Andreyka
2020-12-15implement loading of custom serversHayden Andreyka
2020-12-13Different method for AFK timer & add launch argument for afk kickingMatthew
2020-12-13Merge branch 'master' of https://github.com/Pugmatt/BedrockConnectMatthew
2020-12-13Timeout players after 5 minutes of inactivityMatthew
2020-12-10Fix mineville image url and rename to match...Rhodri
Fix mineville image url and rename to match official bedrock server list
2020-12-08Update PaletteManager.java1.5.6Matthew
2020-12-08Update to 1.16.200DoctorMacc
2020-11-16Update to 1.16.100DoctorMacc
- StartGamePacket requires AuthoratativeMovementMode to be sent; otherwise a NPE is thrown - CreativeContentPacket must be sent now, or else the client crashes.
2020-11-12Use a better alternative for CubeCraft's IPSupremeMortal
Hardcoding this to a specific IP meant that all players using BedrockConnect were only on one of a proxies. `play.cubecraft.net` uses the same servers as `mco.cubecraft.net` so will load balance requests correctly.
2020-10-24Update generated DNS domainsMatthew
2020-08-18Revert unfinished DNS server1.5.3Pugmatt
2020-08-11Update to 1.16.201.5.2Pugmatt
2020-07-10Add Galaxite to serverlistPugmatt
2020-07-07Update NBT syntaxPugmatt
2020-07-06Changing Protocol version in pom (Requires compilation)Pugmatt
2020-07-06Initial 1.16 pushPugmatt
2020-05-10Fix for errorPugmatt
2020-04-30Fix Warning1.4.3Pugmatt
2020-04-30Merge pull request #26 from ronnierap/masterPugmatt
Update MySQL Connector version to v8
2020-04-16Update fix for 1.14.601.4.2Pugmatt
2020-04-12Update MySQL Connector version to v8 (which is still compatible with v5.6 ↵Ronnie Rap
and v5.7)