| Age | Commit message (Collapse) | Author |
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Fix mineville image url and rename to match official bedrock server list
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- StartGamePacket requires AuthoratativeMovementMode to be sent; otherwise a NPE is thrown
- CreativeContentPacket must be sent now, or else the client crashes.
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Hardcoding this to a specific IP meant that all players using BedrockConnect were only on one of a proxies. `play.cubecraft.net` uses the same servers as `mco.cubecraft.net` so will load balance requests correctly.
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message improved
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